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 <head>
  <meta content="width=device-width, initial-scale=1.0" name="viewport"/>
  <meta content="2018-10-23T06:18:10.521000000" name="created"/>
  <meta content="2023-12-12T09:31:23" name="changed" translator="gocpicnic"/>
  <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
  <meta content="zh" http-equiv="Content-Language"/>
  <title>
   <!-- Dip switch -->
   拨码开关
  </title>
  <link href="../../style.css" rel="stylesheet" type="text/css"/>
 </head>
 <body>
  <div class="maindiv">
   <h1>
    <!-- <img class="iconlibs" src="../../../../icons/6464/dipswitch.png" alt="#########" width="32" height="32" align="middle"> <em>Dip switch</em> -->
    <img align="middle" alt="#########" class="iconlibs" height="32" src="../../../../icons/6464/dipswitch.png" width="32"/>
    <em>
     拨码开关
    </em>
   </h1>
   <table>
    <tbody>
     <tr>
      <td>
       <!-- <strong>Library:</strong> -->
       <strong>
        库:
       </strong>
      </td>
      <td>
       <!-- <a href="index.html">Input/Output</a> -->
       <a href="index.html">
        输入/输出
       </a>
      </td>
     </tr>
     <tr>
      <td>
       <!-- <strong>Introduced:</strong> -->
       <strong>
        介绍:
       </strong>
      </td>
      <td>
       ----
      </td>
     </tr>
     <tr>
      <td valign="top">
       <!-- <strong>Appearance:</strong> -->
       <strong>
        外观符号:
       </strong>
      </td>
      <td valign="top">
       <img alt="#########" class="appearancelibslarge" height="64" src="../../../../img-libs/dipswitch.png" width="128"/>
      </td>
     </tr>
    </tbody>
   </table>
   <h2>
    <!-- Behavior -->
    行为
   </h2>
   <p>
    <!-- Outputs 0 normally; but when the user is pressing the the button using the Poke Tool, the output is 1. -->
    正常输出0； 但是当用户使用 Poke Tool 按下按钮时，输出为 1。
   </p>
   <h2>
    <!-- Pins -->
    引脚
   </h2>
   <p>
    <!-- A button has only one pin, a 1-bit output, which is 0 except when the user is pressing the button using the Poke Tool, when it is 1. -->
    一个按钮只有一个引脚，即 1 位输出，除了用户使用 Poke Tool 按下按钮时为 1 之外，该引脚为 0。
   </p>
   <h2>
    <!-- Attributes -->
    属性
   </h2>
   <p>
    <!-- When the component is selected or being added, the arrow keys alter its <q>Facing</q> attribute. -->
    当选择或添加组件时，箭头键会更改其
    <q>
     方向
    </q>
    属性。
   </p>
   <dl>
    <dt>
     <!-- Facing -->
     方向
    </dt>
    <dd>
     <!-- The location of the output pin relative to the component. -->
     输出引脚相对于组件的位置。
    </dd>
    <dt>
     <!-- Color -->
     颜色
    </dt>
    <dd>
     <!-- The color with which to display the button. -->
     显示按钮的颜色。
    </dd>
    <dt>
     <!-- Label -->
     标签
    </dt>
    <dd>
     <!-- The text within the label associated with the component. -->
     与组件关联的标签内的文本。
    </dd>
    <dt>
     <!-- Label Location -->
     标签位置
    </dt>
    <dd>
     <!-- The location of the label relative to the component. -->
     标签相对于组件的位置。
    </dd>
    <dt>
     <!-- Label Font -->
     标签字体
    </dt>
    <dd>
     <!-- The font with which to render the label. -->
     用于呈现标签的字体。
    </dd>
    <dt>
     <!-- Label Color -->
     标签颜色
    </dt>
    <dd>
     <!-- The color with which to draw the label. -->
     绘制标签的颜色。
    </dd>
   </dl>
   <h2>
    <!-- Poke Tool Behavior -->
    Poke 工具行为
   </h2>
   <p>
    <!-- When the mouse button is pressed, the component's output will be 1. Upon releasing the mouse button, the output reverts back to 0. -->
    当按下鼠标按钮时，组件的输出将为 1。释放鼠标按钮时，输出将恢复为 0。
   </p>
   <h2>
    <!-- Text Tool Behavior -->
    文本工具行为
   </h2>
   <p>
    <!-- Allows the label associated with the component to be edited. -->
    允许编辑与组件关联的标签。
   </p>
   <p>
    <!-- <a href="../index.html">Back to <em>Library Reference</em></a> -->
    <b>
     返回
    </b>
    <a href="../index.html">
     电路元件库参考手册
    </a>
   </p>
  </div>
 </body>
</html>
